User Manual - Mainnet
  • 🌻Welcome to Bit.Country!
  • 🚀Getting Started
    • Quick Start Guide
    • FAQ
      • BIT FAQ
      • Estate Staking
      • Staking/Rewards FAQ
      • My Wallet FAQ
      • NFT FAQ
      • Metaverse FAQ
      • Memeverse Competition
  • 💰Connect Wallet
    • Wallets & Login
      • Social Login
      • Polkadot.js Wallet
        • Create a Polkadot.js Wallet
        • Connecting Polkadot.js Wallet to Bit.Country
        • Transfer NEER to another Wallet Address using Polkadot.js.org/apps
        • Transfer BIT via the Polkadot.JS app
      • SubWallet - Polkadot Extension Wallet
        • Create a SubWallet - Polkadot Extension Wallet
        • Connecting SubWallet to Bit.Country
        • How to transfer BIT using SubWallet
        • How to transfer NEER using Subwallet
        • BIT & BIT(Spot)
          • How to transfer BIT into BIT(Spot)
      • Talisman- Ethereum and Polkadot Wallet
        • Create a Talisman - Polkadot Extension
        • Connecting Talisman to Bit.Country
    • Wallet Connection Troubleshooting
    • Change/Disconnect Wallet
    • NEER
      • How to Transfer NEER
    • Unlock Vested Tokens (NEER & NUUM)
  • 🏔️Land Economy
    • Types of Land Ownership
      • Create an Estate
    • Pioneer Map
      • Secure a Spot on the Pioneer Map?
    • Purchase Raw Land Block
    • Sell or Transfer a Raw Land Block
    • Sell or Transfer an Estate
    • Allowing Others to Build on your Land
  • 🏡Staking
    • Material Campaign
    • Stake NEER
      • Unstake NEER
    • Estate Staking
      • Estate Unstaking
    • Claim BIT Staking Rewards
  • 🌏Metaverse Owner
    • Creating a Metaverse
      • Naming Your Metaverse
      • Enable Activation Passes
      • Add a Social Link to a Metaverse
      • Set a Metaverse Listing Fee
      • Deploy a Raw Land Block into the Metaverse
  • 🎁Immersive Quest System
    • Getting Started
    • How to Create a Quest
    • Types of Tasks on BitCountry Quest System
      • Action Tasks Setup
      • Social Tasks Setup
      • Learning Tasks Setup
      • Virtual World Tasks Setup
      • On Chain Tasks Setup
      • Real-World Tasks Setup
    • Task Conditioning
    • Creation and Customization of a 2D Metaverse
    • Creation of immersive world with layered depth.
    • Creation of immersive world with collider.
  • 👨Human Score
    • BitCountry Humanity Score
  • 🤣Meme Maker
    • Creating Memes with the Meme Maker
  • 🎭NFTs
    • What is an NFT?
      • Craft an Activation Pass?
      • Craft a Wearable
      • Mint an NFT Collection
    • NFT Marketplace
      • Authorize a Collection for Sale on Your Own Metaverse Marketplace
      • Authorize Other Users' NFT Collections on Your Metaverse Marketplace
      • Request Permission to List a Collection for Sale on Another Metaverse Marketplace
      • List an NFT for Sale on a Marketplace
      • Transfer an NFT to Another Wallet
      • Selling an NFT Bundle
      • Create an NFT bundle
      • Anti-snipe Auction Feature
  • 🛠️Building
    • Building in the Metaverse
      • How to Create a New Voxel Texture
      • How to Place and Remove Props in a Metaverse
      • How to Place and Remove NFTs in a Metaverse
      • How to Activate Multiplayer in a Metaverse
    • Asset Creation
      • 3D Models - Props & NFTs
      • 3D Models - Colliders
      • 3D Models - Analyzer
      • Optimizing 3D Model Geometry
      • Graphics Settings
      • How to create a mesh that appears to be multiple separate parts & skeletal animation.
    • The Bunker
      • Access to the Bunker
      • Activate Multiplayer in the Bunker
    • The Sandpit
  • 🌆Kaosland Guide
    • Welcome to Kaosland
    • Creating an Estate and Uploading Thumbnail
    • Building on Your Land in Kaosland
    • Odyssey Exclusive NFT Key Troubleshoot
    • What will Kaosland look like?
    • Kaosland FAQ
    • Land Claiming
  • ⚖️Governance
    • Creating a Proposal
    • Voting in a Proposal
    • Voting on a Referendum
  • 👑Additional Features
  • 🖥️Developers
    • Pioneer Network Fee Setup
    • Experience Framework API
  • 🤩Bit.Country Space
    • What is a Space
    • Quick Start Guide
    • How to Host a Livestream
    • How to Access the BC Space
    • How to Join a Meeting
    • How to Lock/Unlock a Meeting
    • How to Allow others to Speak during Livestream
    • How to activate Video Mode Only
    • How to Edit your Space
    • Animating an AI-Generated Image for your 2.5D BC Space
    • How to use Survey Questions in Space
    • How to End Meeting for Everyone
    • Exploring the features of your Bit.Country Space
    • New Reward System for Space Engagement
    • Picture-in-Picture Support for Screen Sharing
    • Space Settings
    • NFT Gate your BC Space
    • Questionnaires & Surveys
    • NPC Greetings
    • Integrating BC Spaces with Calendly
    • Troubleshooting
  • 🚀Continuum TGE FAQs
    • Airdrop FAQ
    • Odyssey Participants Rewards
    • How to see my NUUM Balance
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  1. Building
  2. Building in the Metaverse

How to Create a New Voxel Texture

Only the Metaverse Owner can upload custom Voxel Packs

PreviousBuilding in the MetaverseNextHow to Place and Remove Props in a Metaverse

Last updated 1 year ago

Custom voxels can be used in the Sandpit, the Bunker or in a metaverse.

1) Open the building menu by pushing 'R' on the keyboard and activate Build Mode.

2) Go to Blocks and select to Create New Pack.

3) Name the Voxel Material Pack.

4) Go to the newly created voxel pack and click Create Block.

5) Name your texture and upload the file(s). The perfect file size is 512x512, alternatively, the uploaded file will automatically adjust to fit the voxel block.

a) Fluid: Select to tick the Fluid box if your texture is fluid eg. water

b) Albedo File: Base color focus, used for most voxel files.

c) Bump File: Will 'fake' extra detail without having to add more geometry to a model.

d) Transparency: If your texture is transparent, select the tick block and adjust the opacity to suit your preference.

Each of these textures will be used by the PBR rendering, and it will affect the lighting.

The file will automatically load to give a Block Preview. Click and rotate the voxel to get a preview.

6) Click to Create the Voxel. The newly created voxel will appear in the Voxel Pack that you created in step 3.

7) To use the newly created voxel, select it and exit out of the build menu. Right-click to place the voxel in the Metaverse.

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